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Eve optimal range

WebMar 6, 2024 · The orbit range is 2000m. The maximum orbit distance is 5500m. I use a module to increase the optimal range to 5801m. Now if the enemy tries to escape my drone using a MWD, he will take lots of hits since the drone will have no tracking problems and he is within the optimal range of the drone. WebOct 10, 2011 · Optimal and falloff are ranges where you have a certain probabilityto hit a stationary target. Optimal is 100%, + falloff is 50% chance to hit a stationary target. In your case 6.3 km is the range where you hit half the time. In practice you rarely stand still so see what goes on while shooting at several different distances.

Optimum range and falloff range, game mechanics question. - EVE …

Webthere is no penalty for being at shorter range than optimal. however your guns may not be able to track the target at shorter range because targets at shorter range are likely to have higher angular velocity than longer range targets. optimal or closer = 100% to hit. optimal + falloff = 50% to hit. so if optimal is 20 km and falloff is 40km, at ... WebAug 30, 2005 · The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. ... What is the chance of an … husband cuts my long hair haircut video vlog https://boxh.net

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WebNov 10, 2014 · When you make a full revolution around the target you have completed 2*pi radians (or 360 degrees). Now you get closer and orbit at 450 m range, at the same … WebDec 16, 2013 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. ... There are implants for targeting range, but why you want to snipe from that far out is beyond me. Your actual damage output has to be rather low as you're definitely not using ... Every turret has two range parameters called "Optimal Range" and "Accuracy Falloff". A gun's optimal range is the range within which distance has no effect on hit chance. In other words in optimal range the distances can be completely ignored and only tracking has any effect on hitting. See more The basic question of shooting a turret is whether you will hit or not. In EVE, hitting with a turret is not quite a simple question of being either in range or out of range. Instead it depends … See more The damage that a turret deals will be randomly spread around a fixed value called base damage. The base damage is calculated from the turret's Damage Multiplier attribute, … See more The hit chance and its relation to range, tracking, velocity and signature radius have many effects on combat with turret ships. Taking advantage of this knowledge allows you to control … See more maryland governor\\u0027s office

Range and Fall off - EVE New Citizens Q&A - EVE Online Forums

Category:Optimum range and falloff range, game mechanics question. - EVE …

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Eve optimal range

EVE Online [PC] Optimal Range - YouTube

WebSep 14, 2015 · Past optimal, not only do you start to miss more and more as the range increases, but the damage of hits drops. At optimal + falloff you miss because of range about 60% of the time. This is considered the max usable range. Note that optimal + 1/2 falloff is about 80% hit, and recommended as the max operating range. WebNo, if you have an optimal of 10km and a 10km falloff you’ll do 50% at 10km. Your falloff is the range at which you do 50% dps Edit: 10 instead of 20 ShirraliaEVE • 3 yr. ago That's not so. If you have an optimal of 20km and a falloff of 10km, you will do 100% damage at 20km and 50% damage (roughly) at 30km.

Eve optimal range

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WebEVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, co... WebOct 23, 2024 · First: 100% effective Second: 86.9% effective Third: 57.1% effective Fourth: 28.3% effective Fifth: 10.6% effective Typically, any items that is affected will …

WebDec 2, 2009 · This. Optimal is simply the max range at which you can deal max damage. If the target is within optimal range, neither optimal range nor falloff will have any adverse effect on the damage dealt. Reducing the damage taken by a target that is beyond its value is the only effect optimal range has. Chavez Nitrogenesis: Posted - 2009.12.02 01:17:00 - WebOptimal Range Script: 2: 80.502,00: Cap Booster 3200: 15: 233.700,00: Scan Resolution Script: 1: 20.254,00: Conflagration XL: 9: 24.426.000,00: Comments & reactions. ... Material related to EVE-Online is used with limited permission of CCP Games hf by using official Toolkit. No official affiliation or endorsement by CCP Games hf is stated or ...

WebThe Rokh has a bonus but it's only +50% optimal range. it has 8 Effective guns and consumes 8. The praxis has 7.5 effective guns, consumes 6, and has 1 more mid and 2 more lows than the rokh. It also has room for 2 RHML or RLML to handle small ships, and can field 6 effective ogres while the rokh can field 2.

WebJul 2, 2008 · Does optimal range in EVE mean that I should fight AT the optimal range, or at the optimal range and closer? This is not taking tracking speed into account. ... Regarding optimal range, as was previously answered, tracking restrictions are the only reason limitation on damage. If tracking is not an issue, then all ranges up to optimal are ...

WebOptimal Range Script: 1: 40.094,00: Tracking Speed Script: 1: 21.318,00: Caldari Navy Antimatter Charge L: 2848: 3.413.897,60: Targeting Range Script: 1: 23.605,00: Scan Resolution Script: 1: ... Material related to EVE-Online is used with limited permission of CCP Games hf by using official Toolkit. No official affiliation or endorsement by ... husband cuts wife\u0027s hair shortWebOptimal range is the ideal distance from which to shoot your weapon. If you can keep an enemy at exactly the optimal range of a weapon, then that weapon will theoretically … husband cyoaWebAll Implants & Boosters - EVE Online Reference Market Groups Implants & Boosters All Implants & Boosters Capsuleers have several options for modifying their personal capabilities, including cybernetic implants and biochemical boosters Agency 'Hardshell' TB3 Dose I +3% Armor Repair, +3% Shield Booster. Duration 30 minutes. maryland governor\u0027s office contactWebJan 24, 2024 · Optimal Range is what you should aim for. Weapons will do better, but you can still hit targets when in falloff Range and even out at 3x falloff range, though the Weapons will be less effective. Another thing is … husband cutting her hair shortWebOct 23, 2024 · First: 100% effective Second: 86.9% effective Third: 57.1% effective Fourth: 28.3% effective Fifth: 10.6% effective Typically, any items that is affected will have the following message in their information window: 'Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.' maryland governor\u0027s office of small businessWebOptimal Range Script - EVE Online Reference Market Groups Ammunition & Charges Scripts Inventory Groups Charge Tracking Script Optimal Range Script Market Basic Cargo Capacity 0.00 m 3 Ammunition Reprocessing Portion Size 1 Basic reprocessing, not accounting for skills and other bonuses. Industry Produced by husband cuts wife\\u0027s hair short storyWebAs seen in the table above at range of optimal + 0.4×falloff the jammers are still 90% effective so going slightly beyond optimal is not a big problem. Here is an example: let's assume your ECM module has a 50 km range … maryland governor\u0027s office for children